Substance Painter Procedural RGBA Channel Select
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Select and assign RGBA channels to a specific material channel. Useful for unpacking packed textures inside Painter.
- This tool is categorized as procedural not filter, You can use it as input on material channels.
Installation: In Substance Painter go to File>Import Resources>Add Resources and select the .sbsar file.
Made with Substance Designer 12.4.1 and tested on Substance Painter 8.3.1
This package includes both sbsar and sbs project files. So you can use the graphs as base for your own procedural, add more nodes etc.
This is a free product. Donations are appreciated. I hope this can be of use for you. You can improve it and share it to your colleague and friends. Thank you so much for using this product.
You can also view it here: https://www.artstation.com/artwork/zPvGaZ
Update: Changed the icon, the colors are rbga instead of rgba.
Size
11.1 KB
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